Equipment Database

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Head
Agi +2
Move Spd +2%
Head
Dex +3
AGI +3
Axe
Atk + 60
Axe
Atk + 60
Bracelet
Def + 112
Bracelet
Def + 112
Tail
Max HP +400
M.Atk +3%
Head
Dex +3
AGI +3
Head
Movement Spd+2%
All Attributes+1
When attack with skills, has a 15% percent chance to freeze the target for 3 sec.
Knife
Tail
When target is killed, There is a chance to reduce all damage you suffer to 1 point; the effect lasts 3 seconds, Cooldown lasts 5 seconds (The less targets being killed in a unit time, the higher the trigger probability)
Tail
Damage to Wind Monsters +10%
Wind damage taken -10%
Head
Def +10
Head
Max HP +5000
Def +5%
MDef +15%
Crit Res+15
Dmg Reduc. +2.5%
Magic Reduc. +7.5%
Poison, Holy, Dark, Ghost, Neutral damage taken -5%. Fire, Water, Earth, Wind damage taken -15%
Gain passive skill [Ring of Brilliant Moon]: Triggers every 10s, -50% Attack Spd and -50 Critical for nearby enemies within a 5m radius for 5s.
Head
Max HP +5000
Def +10%
MDef +10%
Crit Res+15
Dmg Reduc. +5%
Magic Reduc. +5%
Poison, Holy, Dark, Ghost, Neutral, Fire, Water, Earth and Wind damage taken -10%
Gain passive skill [Nebula Coil]: Applies a stack of [Slow] debuff on the attack when you’re hit. Each stack reduces the attacker’s movement speed by 15% for 3s, stacking up to 3 times.
Head
Max HP +4000
Def +5%
MDef +15%
Crit Res +15
Poison, Holy, Dark, Ghost, Neutral damage taken -5%. Fire, Water, Earth, Wind damage taken -15%
Gain passive skill [Ring of Brilliant Moon]: Triggers every 10s, -30% Attack Spd and -30 Critical for nearby enemies within a 5m radius for 5s.
Head
Max HP +5000
Def +15%
MDef +5%
Crit Res+15
Dmg Reduc. +7.5%
Magic Reduc. +2.5%
Poison, Holy, Dark, Ghost, Neutral damage taken -15%. Fire, Water, Earth, Wind damage taken -5%
Gain passive skill [Solar Flare]: 30% chance to trigger Solar Flare effect when hit, dealing real damage equal to 1% of your max HP (in the field) per second to enemies around you within a 3m radius for 5s
Head
Max HP +4000
Def +10%
MDef +10%
Crit Res+15
Poison, Holy, Dark, Ghost, Neutral, Fire, Water, Earth and Wind damage taken -10%
Gain passive skill [Nebula Coil]: Applies a stack of [Slow] debuff on the attack when you’re hit. Each stack reduces the attacker’s movement speed by 8% for 3s, stacking up to 3 times.
Head
No effect
Head
Max HP +4000
Def +15%
MDef +5%
Crit Res +15
Poison, Holy, Dark, Ghost, Neutral damage taken -15%. Fire, Water, Earth, Wind damage taken -5%
Gain passive skill [Solar Flare]: 30% chance to trigger Solar Flare effect when hit, dealing real damage equal to 0.5% of your max HP (in the field) per second to enemies around you within a 3m radius for 5s