Equipment Database

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Head
Max HP +100
Head
Int +2
Damage to wind monsters +5%
For Refining +1, Damage to wind monsters +1% (up to +15%)
Head
Int +2
Damage to wind monsters +5%
For Refining +1, Damage to wind monsters +1% (up to +15%)
Head
Int +3
Damage to earth monsters +5%
For Refining +1, damage to earth monsters +1% (up to +15%)
Head
Int +3
Damage to earth monsters +5%
For Refining +1, damage to earth monsters +1% (up to +15%)
Shoes
Def + 13 Move Spd +5%
Water Dmg Taken -10%
[Tidal Shoes VI] +[Silk Robe VI]: Has a 10% chance to turn the target into Water target for 10 seconds during auto attacks
Shoes
Def + 13 Move Spd +5%
Water Dmg Taken -10%
[Tidal Shoes VI] +[Silk Robe VI]: Has a 10% chance to turn the target into Water target for 10 seconds during auto attacks
Head
M.Atk +20
CT Variable -5%
Head
M.Atk +20
CT Variable -5%
Head
Atk +15
Ignore Def +5%
Head
No effect
Armour
Def + 28 Dex +2
Atk +4%
Armour
Def + 28 Dex +2
Atk +4%
Shoes
Def + 45
Shoes
Def + 45
Wing
Robe
Def + 90
Robe
Def + 90
Face
Max SP +50
Refining M.Atk +5
Wing
Def +15
When Refining +10 and Strength reaches 90, Atk +20
When Refining +10 and Agility reaches 90, Attack Spd +5%
When Refining +10 and Vitality reaches 90, Neutral Dmg Taken -10%
When Refining +10 and Intelligence reaches 90, M.Atk +20
When Refining +10 and Dexterity reaches 90, Ranged Damage +5%
When Refining +10 and Luck reaches 90, Crit.Dmg +5%