Equipment Database
This is a first beta version. Improved filter options will be added in the near future!
Axe
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Atk + 160 |
Str +5 For each level of [Skin Tempering] is learned, Extra Fire Dmg +10% When Strength reaches 50, Atk +10% |
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Axe
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Atk + 10 |
When Strength reaches 95, Atk +340 SP cost will be doubled Attack Spd -40% When Refining +5, +10, +15, Attack Spd +5%, +10%, +15% accordingly Auto Attack has a 30% chance to stun the target With a probability to destroy armors (no content yet) |
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Axe
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Atk + 10 |
When Strength reaches 95, Atk +340 SP cost will be doubled Attack Spd -40% When Refining +5, +10, +15, Attack Spd +5%, +10%, +15% accordingly Auto Attack has a 30% chance to stun the target With a probability to destroy armors (no content yet) |
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Bow
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Atk + 100 |
Agi +2 auto attack has a chance to trigger [Double Strafe] Lv.5 When [Beastmastery] Lv.10 is learned, the damage of [Beastmastery] +20% |
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Bow
|
Atk + 100 |
Agi +2 auto attack has a chance to trigger [Double Strafe] Lv.5 When [Beastmastery] Lv.10 is learned, the damage of [Beastmastery] +20% |
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Orb
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Def + 50 | |
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Orb
|
Def + 50 | |
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Katar
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Atk + 90 | Doubles Critical |
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Katar
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Atk + 90 | Doubles Critical |
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Knife
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Atk + 360 | |
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Knife
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Atk + 360 | |
Robe
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Def + 90 | ||
Robe
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Def + 90 | ||
Spear
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Atk + 202 | ||
Spear
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Atk + 202 | ||
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Face
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Dex +10 INT +5 |
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Bracelet
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Def + 112 | |
Bracelet
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Def + 112 | ||
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Armour
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Def + 37 |
Attack Spd +3% Flee +25 |
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Armour
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Def + 37 |
Attack Spd +3% Flee +25 |