Equipment Database

This is a first beta version. Improved filter options will be added in the near future!
Axe
Atk + 160 Str +5
For each level of [Skin Tempering] is learned, Extra Fire Dmg +10%
When Strength reaches 50, Atk +10%
Axe
Atk + 10 When Strength reaches 95, Atk +340
SP cost will be doubled
Attack Spd -40%
When Refining +5, +10, +15, Attack Spd +5%, +10%, +15% accordingly
Auto Attack has a 30% chance to stun the target
With a probability to destroy armors (no content yet)
Axe
Atk + 10 When Strength reaches 95, Atk +340
SP cost will be doubled
Attack Spd -40%
When Refining +5, +10, +15, Attack Spd +5%, +10%, +15% accordingly
Auto Attack has a 30% chance to stun the target
With a probability to destroy armors (no content yet)
Bow
Atk + 100 Agi +2
auto attack has a chance to trigger [Double Strafe] Lv.5
When [Beastmastery] Lv.10 is learned, the damage of [Beastmastery] +20%
Bow
Atk + 100 Agi +2
auto attack has a chance to trigger [Double Strafe] Lv.5
When [Beastmastery] Lv.10 is learned, the damage of [Beastmastery] +20%
Orb
Def + 50
Orb
Def + 50
Katar
Atk + 90 Doubles Critical
Katar
Atk + 90 Doubles Critical
Knife
Atk + 360
Knife
Atk + 360
Robe
Def + 90
Robe
Def + 90
Spear
Atk + 202
Spear
Atk + 202
Face
Dex +10
INT +5
Bracelet
Def + 112
Bracelet
Def + 112
Armour
Def + 37 Attack Spd +3%
Flee +25
Armour
Def + 37 Attack Spd +3%
Flee +25