Equipment Database
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Head
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Agi +2 Move Spd +2% |
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Head
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Dex +3 AGI +3 |
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Axe
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Atk + 60 | |
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Axe
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Atk + 60 | |
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Bracelet
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Def + 112 | |
Bracelet
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Def + 112 | ||
Tail
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Max HP +400 M.Atk +3% |
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Head
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Dex +3 AGI +3 |
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Head
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Movement Spd+2% All Attributes+1 When attack with skills, has a 15% percent chance to freeze the target for 3 sec. |
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Knife
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Tail
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When target is killed, There is a chance to reduce all damage you suffer to 1 point; the effect lasts 3 seconds, Cooldown lasts 5 seconds (The less targets being killed in a unit time, the higher the trigger probability) | ||
Tail
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Damage to Wind Monsters +10% Wind damage taken -10% |
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Head
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Def +10 | |
Head
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Max HP +5000 Def +5% MDef +15% Crit Res+15 Dmg Reduc. +2.5% Magic Reduc. +7.5% Poison, Holy, Dark, Ghost, Neutral damage taken -5%. Fire, Water, Earth, Wind damage taken -15% Gain passive skill [Ring of Brilliant Moon]: Triggers every 10s, -50% Attack Spd and -50 Critical for nearby enemies within a 5m radius for 5s. |
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Head
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Max HP +5000 Def +10% MDef +10% Crit Res+15 Dmg Reduc. +5% Magic Reduc. +5% Poison, Holy, Dark, Ghost, Neutral, Fire, Water, Earth and Wind damage taken -10% Gain passive skill [Nebula Coil]: Applies a stack of [Slow] debuff on the attack when you’re hit. Each stack reduces the attacker’s movement speed by 15% for 3s, stacking up to 3 times. |
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Head
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Max HP +4000 Def +5% MDef +15% Crit Res +15 Poison, Holy, Dark, Ghost, Neutral damage taken -5%. Fire, Water, Earth, Wind damage taken -15% Gain passive skill [Ring of Brilliant Moon]: Triggers every 10s, -30% Attack Spd and -30 Critical for nearby enemies within a 5m radius for 5s. |
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Head
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Max HP +5000 Def +15% MDef +5% Crit Res+15 Dmg Reduc. +7.5% Magic Reduc. +2.5% Poison, Holy, Dark, Ghost, Neutral damage taken -15%. Fire, Water, Earth, Wind damage taken -5% Gain passive skill [Solar Flare]: 30% chance to trigger Solar Flare effect when hit, dealing real damage equal to 1% of your max HP (in the field) per second to enemies around you within a 3m radius for 5s |
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Head
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Max HP +4000 Def +10% MDef +10% Crit Res+15 Poison, Holy, Dark, Ghost, Neutral, Fire, Water, Earth and Wind damage taken -10% Gain passive skill [Nebula Coil]: Applies a stack of [Slow] debuff on the attack when you’re hit. Each stack reduces the attacker’s movement speed by 8% for 3s, stacking up to 3 times. |
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Head
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No effect | |
Head
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Max HP +4000 Def +15% MDef +5% Crit Res +15 Poison, Holy, Dark, Ghost, Neutral damage taken -15%. Fire, Water, Earth, Wind damage taken -5% Gain passive skill [Solar Flare]: 30% chance to trigger Solar Flare effect when hit, dealing real damage equal to 0.5% of your max HP (in the field) per second to enemies around you within a 3m radius for 5s |